Weapons ======= .. _weapon-bow: Bow (bow) --------- A bow capable of firing quickly. .. list-table:: :align: left * - Type - physical * - Damage - 0 * - Range - 2 - 5 Abilities ^^^^^^^^^ * :ref:`ability-multi_shot` * :ref:`ability-pin_down` * :ref:`ability-move_up` .. _weapon-claws: Claws (claws) ------------- The razor sharp claws of a dragon! .. list-table:: :align: left * - Type - physical * - Damage - 0 * - Range - 1 Abilities ^^^^^^^^^ * :ref:`ability-dragon_fury` * :ref:`ability-pa_up_2` * :ref:`ability-move_up` .. _weapon-crossbow: Crossbow (crossbow) ------------------- A heavy ranged weapon, fires slowly but deals great damage. .. list-table:: :align: left * - Type - physical * - Damage - 1 * - Range - 3 - 5 Abilities ^^^^^^^^^ * :ref:`ability-heavy_attack` * :ref:`ability-pa_up` * :ref:`ability-hp_up` .. _weapon-staffKhoopesh: Khopesh Staff (staffKhoopesh) ----------------------------- Originally designed in burial rites, this weapon is capable at long range and can even pull and push health energy. .. list-table:: :align: left * - Type - magical * - Damage - 0 * - Range - 2 - 3 Abilities ^^^^^^^^^ * :ref:`ability-drainhp` * :ref:`ability-givehp` * :ref:`ability-hp_up` .. _weapon-mace: Mace (mace) ----------- Heavy blunt weapon, designed to smash armor and knock opponents away. .. list-table:: :align: left * - Type - physical * - Damage - 2 * - Range - 1 Abilities ^^^^^^^^^ * :ref:`ability-heavy_attack` * :ref:`ability-knock` * :ref:`ability-pa_up` .. _weapon-staff: Staff (staff) ------------- A magical weapon, designed with close quarters in mind. .. list-table:: :align: left * - Type - magical * - Damage - 2 * - Range - 1 - 2 Abilities ^^^^^^^^^ * :ref:`ability-gust` * :ref:`ability-blast` * :ref:`ability-ma_up` .. _weapon-sword: Sword (sword) ------------- An edged one handed weapon. Capable of attacking and inspiring Golems nearby! .. list-table:: :align: left * - Type - physical * - Damage - 0 * - Range - 1 Abilities ^^^^^^^^^ * :ref:`ability-flying_fist` * :ref:`ability-rally` * :ref:`ability-pa_up` .. _weapon-unarmed: Unarmed (unarmed) ----------------- .. list-table:: :align: left * - Type - physical * - Damage - 0 * - Range - 1 Abilities ^^^^^^^^^ * :ref:`ability-hp_up` * :ref:`ability-move_up` * :ref:`ability-pa_up`